This is a continuation on my blog of the newly released trapdoors.
Another way that bridges can be used is a retractable bridge.
This particular example is only controlled from one end, it could be used to run away from another person. After crossing the bridge flipping the lever will cause the bridge to retract causing anything on it to fall.
This same setup could be used next to a door with a time delay so that the bridge retracts while the player is walking across possibly making them fall into lava or a deep pit.
QOTD: What other traps can you think of to use the trapdoor for?
Showing posts with label trapdoor. Show all posts
Showing posts with label trapdoor. Show all posts
Wednesday, June 1, 2011
Tuesday, May 31, 2011
Trapdoors/Hatches - Part 3: Dispenser
This is a continuation of my posts on the new trapdoor.
Another use for the trapdoor is as an item flow controller. To start this I made a small house with a trapdoor in the roof and a water source on the top which makes items flow over the trapdoor. In real use this would be hooked up to a mob farm of some kind.
Items will flow down into the trap door.
When you want to receive the items, just open the trap door and they will fall to the floor.
QOTD: Are you happy with the way trapdoors work, if not how would you improve them?
Another use for the trapdoor is as an item flow controller. To start this I made a small house with a trapdoor in the roof and a water source on the top which makes items flow over the trapdoor. In real use this would be hooked up to a mob farm of some kind.
Items will flow down into the trap door.
When you want to receive the items, just open the trap door and they will fall to the floor.
QOTD: Are you happy with the way trapdoors work, if not how would you improve them?
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